The std::stacktrace library was introduced in C++23, providing a standard, cross-platform way to generate and inspect the call stack at runtime. Before C++23, developers had to rely on platform-specific APIs or third-party libraries, which led to non-portable and inconsistent code. What is std::stacktrace?
A stack trace is a record of the function calls that led to a particular point in a program’s execution. The <stacktrace> library defines: std::basic_stacktrace: A class template that stores a sequence of std::stacktrace_entry objects. The common alias std::stacktrace uses the standard allocator. std::stacktrace_entry: A class that represents a single frame in the call stack. If debug information is available, it can provide details such as the function name, source file, and line number. std::stacktrace::current(): A static member function that captures the current call stack. How to use std::stacktrace
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